Animation Tools Programmer (All Levels)
Rockstar Games
Overview
In this role you will develop and maintain animation tools and pipelines to support Rockstar’s large-scale games. You will partner with animation, rigging, and engineering teams to deliver cutting-edge tools for character, camera, and facial animation. Based in Edinburgh, you’ll contribute to a cross-disciplinary Tools Team focused on exporters, editors, and data pipelines that empower multiple game disciplines. This is a hands-on role with a clear impact on production efficiency and tool quality.
Responsibilities- Develop and maintain animation-related technology, focusing on exporters, editors, and pipelines
- Collaborate with Lead Tools programmers to implement tasks per specifications
- Iterate with animation and rigging teams to deliver useful, robust tools
- Contribute to the toolchain supporting large-scale game projects
- Participate in the setup and optimization of data processing pipelines
- Support integration of tools into existing game development workflows
- A degree in Computer Science, Mathematics or equivalent
- Experience with C++ and/or C#
- Strong math skills
- Strong team communication skills
- Ability to work within a team
- Ability to work within a schedule and deliver effectively to deadlines
- team communication
- collaboration
- time management
- C++
- C#
- animation exporters
Reference: WJ-747_30186548