Audio Programmer: Real-Time Audio Tech for Space Games
Cloud Imperium Games
Cloud Imperium Games in Manchester is seeking an Audio Programmer to advance the audio technology within our proprietary game engine, powering a vast universe from the sound of clothing movement to the roar of capital ships.
You will help sound designers bring a world to life and refine workflows, using the latest PC hardware and APIs to build a fast, scalable audio toolkit for ambitious games.
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