Build Engineer
Skillsearch
Overview
In this Build Engineer role, you will own and evolve distributed CI/CD pipelines to support multi-platform game development. You’ll work closely with engineering, art and production teams to ensure efficient compilation, deployment, and integration workflows. You will improve tooling and asset pipelines, enabling teams to deliver high-quality content reliably. This position offers a hands-on role at the core of game production with a focus on scalable infrastructure and cross-functional collaboration.
Responsibilities- Manage, optimise and develop distributed CI build systems
- Ensure build pipelines run smoothly and reliably across projects
- Communicate build issues clearly to teams using tools such as Slack integrations
- Oversee code compilation and deployment across multiple platforms
- Maintain and improve source control workflows
- Set up and manage build infrastructure, including hardware and networking
- Contribute to tools, plugins and asset pipeline improvements for development teams
- Collaborate closely with cross-disciplinary teams to improve production workflows
- 4+ years of professional experience as a build engineer or similar role
- Experience supporting multi-platform deployment pipelines
- Proven ability to deliver work independently from start to completion
- Strong experience with CI/CD tools such as Jenkins
- Experience with containerisation using Docker
- Solid understanding of source control systems
- Strong problem-solving and debugging skills
- Excellent communication and collaboration abilities
- Ability to work autonomously and prioritise effectively
- Flexibility to adapt to changing technical needs
- Excellent communication and collaboration abilities
- Strong problem-solving and debugging skills
- Autonomous and proactive work style
- CI/CD (Jenkins)
- Docker
- Source control systems
Reference: WJ-747_30185404