IT & Software

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla

Toronto · Ontario · Canada

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. Responsibilities

Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues. Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android). Carry code review and routine upkeep so the FTE engineers can focus on performance. Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance. Required Qualifications

Strong C++ and/or Rust. Knowledge of graphics frameworks and GPU architecture. Strong debugging and optimization in a multithreaded codebase. Able to work independently and lead technically in a large, mature codebase. Preferred

Shader languages; mobile/Android; open-source collaboration. Hiring Ranges

Canada Tier 1 Locations $145,800—$186,172 CAD Canada Tier 2 Locations $131,400—$154,600 CAD

#J-18808-Ljbffr

Reference: WJ-3875_13328316

Apply now

Continue on the employer's official application - the same link they use for every candidate.

More jobs

Find more on GigBlows

This role is listed on GigBlows for discovery and search. Hiring decisions and applications are handled by the employer or their chosen application system.