Cross-Platform Graphics Engineer: Rendering Kernel
Unity Technologies
Unity Technologies, based in Montreal, is seeking a graphics engineer to join the Graphics Kernel API team. You will help shape a low-level graphics abstraction layer used across D3D12, Vulkan, Metal, WebGPU and consoles, ensuring consistency and testability across backends.
You'll work with driver teams to validate, optimize and document API behavior, contribute to the conformance suite, and participate in design reviews to drive cross-platform rendering depth.
#J-18808-LjbffrReference: WJ-291_11021709