IT & Software

Cross-Platform Graphics Kernel Engineer

Unity

Montreal (Administrative Region) · Qc · Canada

Unity is seeking a Graphics Engineer to join the Graphics Kernel API team in Montreal. You will help define and maintain a cross-driver API abstraction that unifies backend backends like D3D12, Vulkan, Metal, and more, while supporting validation and conformance testing.

The role emphasizes real-time graphics, multi-threaded C++, and collaboration with driver teams to ensure efficient, testable, and well-documented APIs across multiple platforms.

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Reference: WJ-4483_1244320

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