Distinguished Engineer
ARM
In this role you will lead the design and development of the Mali graphics architecture, collaborating with a global, cross-functional team to push GPU IP onto next-generation graphics APIs. You will perform performance analysis, prototype architectures, and support architectural exploration tools, shaping products for future markets. You’ll quantify trade-offs between power, performance and area to meet product needs and work closely with engineering teams to translate ideas into shipped technology. This is a high-impact position with a strong emphasis on leadership, innovation and delivering industry-leading graphics solutions.
Responsibilities- Design and develop the Mali graphics architecture for latest graphics APIs
- Drive architecture to meet future content demands
- Perform high-level performance modelling and analysis of graphics hardware features, applications, benchmarks and games
- Develop and improve tools for architectural exploration and performance analysis
- Understand and analyse system-level architectural trade-offs (hardware, memory systems, system software)
- Collaborate with Arm engineering to deliver ideas into products
- Engage with product groups, industry consortia, partners and customers
- Architectural exploration and prototyping to inform roadmaps
- BSEE or BSCS
- 15+ years of computer graphics experience or equivalent
- Strong creativity and effective communication in a global team
- Deep experience in computer graphics and GPU architecture
- Ability to quantify trade-offs between power, performance and area
- Strong programming ability in C, C++, scripting
- Good knowledge of graphics APIs (OpenGL, OpenCL, DX)
- Excellent teamwork, self-motivation and results orientation
- creativity
- effective communication
- team collaboration
- GPU architecture
- graphics APIs (OpenGL, OpenCL, DirectX)
- performance modeling
Reference: WJ-747_30172757