IT & Software

Engine Programmer Intern: Serialization Systems

Epic Games

London · England · United Kingdom

Epic Games is seeking an Engine Programmer Intern to join the Unreal Engine team, focusing on a new schema-based serialization system that handles save, load, and versioning. You will own a feature within the serialization stack and work with engineering leads and cross-team partners to ship core tech used by millions of players and creators.

You’ll contribute high-performance C++ for memory‑constrained, backwards‑compatible systems, build tooling for serialized data, and develop robust unit

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Reference: WJ-766_21516606

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