Gameplay Engineering Intern C++
Activision
Build gameplay systems with C++ at Treyarch in Vancouver through an in-person summer 2027 internship. Work directly on PC and console games.
As a Gameplay Engineering Intern at Activision, you will contribute to core engine and gameplay development. You will write production code, debug complex systems, and optimize player-facing mechanics. The work includes movement physics, weapon mechanics, camera controls, artificial intelligence behaviors, and hit detection.
Key Responsibilities:
- Write clean, efficient C++ gameplay code
- Debug crashes, multithreading issues, and memory leaks
- Profile and optimize code for framerate stability
- Collaborate with designers and animators
- Participate in code reviews with senior engineers
Requirements:
- Currently enrolled in post-secondary or graduate studies
- Graduating between December 2027 and June 2028
- Strong fluency in C++
- Knowledge of data structures, algorithms, and multithreading
- Resume and code samples required
Apply your C++ skills, debugging ability, and gameplay interests to production game development at Treyarch in Vancouver.
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