Gameplay programmer
Larian Studios
As a Gameplay Programmer, you will help build and refine gameplay systems across engine features, UI, audio, animation, scripting, and tools. You’ll collaborate with multiple departments and content creators to deliver cohesive features for our acclaimed RPG titles. You will write robust, testable code in a TDD fashion and contribute to design discussions, shaping how players experience our worlds. This on-site role in Guildford offers the chance to work with an international team and influence high-profile games from concept to release.
Pay / Benefits- international team across 7 studios
- open, collaborative environment
- experienced managerial team
- shared hobbies and inclusive culture
- studio/community activities
- commitment to quality and fan feedback
- Develop and integrate game systems across engine features, gameplay, UI, audio, animation, scripting, and tools
- Collaborate with other departments and content creators to implement features
- Write robust, maintainable, testable code in a TDD approach
- Contribute to game design and production from a technical perspective
- Help scope features and advise on implementation strategies
- Work within an international, multi-studio team on a daily basis
- 4+ years experience in C++
- Strong understanding of RPG systems and gameplay
- Experience with commercial proprietary engines
- Experience with state machines, pathfinding, AI routines
- Ability to think like a designer to create compelling gameplay
- Fluent English communication and team player attitude
- Excellent software design, debugging, and architectural skills
- Experience designing parallel gameplay systems
- team player
- open-minded and iterative
- designer mindset
- C++
- proprietary engine experience
- state machines
Reference: WJ-747_30176224