IT & Software

Graphics Kernel API Engineer - Cross-Platform Rendering

LE130 Unity Technologies SF

Montreal (Administrative Region) · Quebec · Canada

Unity Technologies in Montreal is seeking a Graphics Kernel API engineer to develop and maintain the common API layer and the cross-driver abstraction beneath it. You will work with driver teams across D3D12, Vulkan, Metal, and WebGPU to ensure consistent behavior on real hardware and across platforms.

You will contribute to validation layers, conformance tests, and the documentation that keeps the API coherent as it evolves, while collaborating with engine teams to understand requirements and

#J-18808-Ljbffr

Reference: WJ-3875_13862677

Apply now

Continue on the employer's official application - the same link they use for every candidate.

More jobs

Find more on GigBlows

This role is listed on GigBlows for discovery and search. Hiring decisions and applications are handled by the employer or their chosen application system.