IT & Software

Low-Latency Cloud Game Streaming Engineer

PlayStation Global

London · England · United Kingdom

Sony Interactive Entertainment’s GDFT team seeks a mid‑level engineer to design and optimise PlayStation’s real‑time streaming technologies, focusing on low‑latency video pipelines and native C/C++ components across devices.

You will work with cross‑functional teams to reduce latency, improve video quality, and explore new approaches, including hardware encoders and rate control, in a hybrid environment.

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Reference: WJ-5107_14495275

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