Low-Latency Cloud Game Streaming Engineer
Sony Interactive Entertainment Inc.
Sony Interactive Entertainment Inc. is seeking a skilled engineer for the GDFT team to design and optimise PlayStation real-time game streaming technologies.
You will work on low-latency video streaming across platforms, focusing on frame capture, media pipelines, encoding/decoding, and transport with a strong C/C++ background. The role involves hardware encoder configuration, latency reduction, measurement and experimentation, and collaboration with researchers across the organisation to
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