Maya Software Engineer - Pipeline Tools & Studio Solutions
Autodesk
Autodesk is seeking an exceptional software engineer to join the Maya Consulting team. You will support top studios by developing tools and workflows around Maya, diagnosing issues, and delivering fixes that improve production pipelines.
You will work directly with global customers, advising from both technical and production perspectives to help them succeed. The role requires strong C++ and Python coding skills, experience with Maya APIs, and a solid understanding of Game/Film pipelines.
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