Rust Engineer
Lawrence Harvey Group
As Head of Engineering, you will own and elevate the core engineering stack for a Rust‑first, high‑performance infrastructure platform. You’ll lead a small, capable team, partner with the CTO on strategy and roadmap, and remain hands‑on to shape architecture and standards. You will drive the design and scaling of distributed systems, real‑time data pipelines, and backend infrastructure to deliver reliable, low‑latency services. This role offers a unique chance to influence engineering culture, process, and technical direction at a pivotal stage.
Responsibilities- Own engineering across distributed systems, backend infrastructure, storage systems, APIs, and real-time data pipelines
- Lead development of high‑performance Rust‑based services and distributed compute components
- Drive performance optimization for low‑latency, event‑driven, high‑throughput workloads
- Partner with the CTO on technical strategy, hiring plans, and roadmap execution
- Lead, mentor, and grow a team of engineers while staying close to the codebase
- Own system design standards, internal tooling, and technical documentation practices
- Support production incidents and continuously improve system reliability
- Strong background in systems programming using Rust, Go, C++, or similar
- Deep distributed systems knowledge including concurrency, replication, fault tolerance, and design trade-offs
- Experience building backend infrastructure, real-time systems, or high‑reliability production platforms
- Strong understanding of storage systems, data processing, and performance optimization under load
- Previous leadership experience managing and growing engineering teams
- leadership
- team mentorship
- collaboration
- Rust (primary)
- Go or C++ (acceptable alternative)
- distributed systems design and architecture
Reference: WJ-747_30204071