IT & Software

Senior C++ Character Systems Programmer

Arcanaut Studios

Edmonton · Division No. 11, Ontario, Quebec, Alberta, Metro Vancouver Regional District, Capitale Nationale, Ontario, Peel Region, Moncton Parish, Manitoba · Canada

Build character systems with C++ at Arcanaut Studios as a Senior Animation Programmer. This full-time role supports remote work across British Columbia or Alberta.

You will serve as a technical anchor for character systems on a AAA sci-fi action RPG. The work focuses on low-level runtime programming, animation toolchains, and procedural technologies. Collaboration with technical animators, gameplay, and cinematics will connect performance with character visuals.

Key Responsibilities:

  • Extend UE5 native animation frameworks for custom runtime systems
  • Fine-tune Pose Search Databases and advanced animation techniques
  • Optimize multithreaded animation performance and memory usage
  • Investigate locomotion and animation system related bugs
  • Conduct C++ reviews and mentor technical animation

Requirements:

  • Five or more years in professional game development
  • Proven AAA development experience, preferably supporting an RPG
  • C++ mastery within the Unreal Engine ecosystem
  • Exceptional linear algebra, quaternion, matrix, and transform knowledge
  • Strong cross-department collaboration skills

Bring senior C++ expertise, three dimensional mathematics, and Unreal Engine animation knowledge to Arcanaut Studios character systems.

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Reference: WJ-4703_9804071

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