Senior Devops Engineer
Rock Steady
In this role you will strengthen the technical backbone for Rocksteady’s Unreal Engine 5 project by building fast, reliable development pipelines. You will work with engineers, content creators and leadership to optimize engine tooling and infrastructure, enabling smoother iteration and scalable workflows. You’ll own automation, build systems, and CI pipelines to reduce build times and improve reliability. This is a hands-on, cross-functional role that combines engine programming with developer infrastructure, in a hybrid setup.
Responsibilities- Build, maintain, and evolve CI pipelines using Unreal Horde and TeamCity
- Develop and support automation workflows for build, test, cook, and package processes
- Maintain and improve build farm infrastructure, artifact storage, and distribution systems
- Support and optimize distributed compilation to reduce engine and game build times
- Maintain and optimize Derived Data Cache (DDC) infrastructure to improve iteration speed
- Collaborate with development teams to identify and resolve pipeline and workflow bottlenecks
- Investigate and prototype modern solutions to improve reliability, scalability, and performance
- Experience as a C++ programmer in game development or similar technical field
- Experience working with Unreal Engine (UE4 or UE5) beyond gameplay code
- Hands-on experience with automation, build systems, or CI pipelines
- Proficiency in Python and/or C# for tooling and infrastructure development
- Comfortable working in Windows-based development environments
- Strong debugging and problem-solving skills across large, complex systems
- Hybrid Working arrangements awareness
- Collaboration with cross-functional teams
- Ownership and proactive problem-solving
- Analytical thinking and troubleshooting
- Unreal Engine (UE4/UE5) experience
- C++ programming
- Automation, build systems, CI pipelines
Reference: WJ-747_30170467