Senior Gameplay Software Engineer at EA
Electronic Arts (EA)
Shape the future of gaming as a Senior Software Engineer at Electronic Arts. Collaborate on dynamic gameplay features and engage players with innovative solutions in this hybrid role.
In this position, you'll work closely with product leaders, gameplay designers, and engineers to architect new gaming experiences and enhance existing features. Your contributions will include developing stable, engaging gameplay systems and refining user journey requirements. You'll leverage gameplay testing, feedback sessions, and collaboration to ensure the highest impact on players' gaming journeys.
Key Responsibilities: • Build and maintain engaging gameplay features • Align implementations with core architecture and strategy • Refine user journey requirements collaboratively • Implement telemetry for feature visibility and tracking • Identify technical risks and create mitigation plans
Requirements: • 8+ years in professional software engineering • Experience with AAA game engines like Unity or Unreal • Proficiency in C++ and large codebases • Familiarity with design tools like Miro and Figma • Knowledge of CI/CD and VCS tools
Bring your creativity and technical expertise to elevate player experiences at EA. #J-18808-Ljbffr
In this position, you'll work closely with product leaders, gameplay designers, and engineers to architect new gaming experiences and enhance existing features. Your contributions will include developing stable, engaging gameplay systems and refining user journey requirements. You'll leverage gameplay testing, feedback sessions, and collaboration to ensure the highest impact on players' gaming journeys.
Key Responsibilities: • Build and maintain engaging gameplay features • Align implementations with core architecture and strategy • Refine user journey requirements collaboratively • Implement telemetry for feature visibility and tracking • Identify technical risks and create mitigation plans
Requirements: • 8+ years in professional software engineering • Experience with AAA game engines like Unity or Unreal • Proficiency in C++ and large codebases • Familiarity with design tools like Miro and Figma • Knowledge of CI/CD and VCS tools
Bring your creativity and technical expertise to elevate player experiences at EA. #J-18808-Ljbffr
Reference: WJ-3875_13331398