Senior Shader Systems Engineer - Cross-Platform Graphics
Unity
Unity is seeking a Senior Graphics Engineer for the Shader Systems team to collaborate across graphics teams and enhance shader workflows. You will tackle shader tech, from runtime variant handling to cross-platform shader compilation, ensuring shader portability across platforms and render pipelines.
The role emphasizes collaboration with engineers and artists, contributing to a robust shader toolchain and production-grade shader features across Unity’s engines.
#J-18808-LjbffrReference: WJ-5107_14511948