Senior Shader Systems Engineer - Real-Time RT3D
Unity
Unity is seeking a Senior Graphics Engineer to join Shader Systems. You will develop and maintain shader management, enable cross-platform shader work, and collaborate across teams to deliver engine features.
Based in the UK, the role emphasizes performance, stability, and testing, with opportunities for equity and bonus programs. You will work with DXC, Slang, and modern shader stacks across multiple platforms.
#J-18808-LjbffrReference: WJ-5107_14184052