IT & Software

Senior Software Engineer, Game Capture & Repro Builds

Electronic Arts (EA)

Montreal (Administrative Region) · Qc · Canada

Electronic Arts in Montreal is seeking a Senior Software Engineer to integrate EA's shared game-data capture technology into production game code and establish reproducible capture builds.

You will work across Perforce streams, adapt engine systems, and own the path from title stream to a validated capture build, with automated validation for timing, frames, and schema changes. Hybrid role, three days a week in Montreal.

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Reference: WJ-3875_13271573

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