IT & Software

Software Engineer II, Pixel Graphics and Video

Google

London · Greater London · United Kingdom

Overview

As a Software Engineer on the Pixel Graphics System Software team, you will help ensure smooth rendering and efficient use of Pixel GPUs across devices. You will collaborate with cross-functional teams to integrate, customize, and improve GPU driver stacks and graphics performance. You’ll triage issues, debug hardware-accelerated workloads, and contribute to both software and documentation updates. This role offers the opportunity to influence the mobile graphics stack and the user experience of Pixel devices.

Responsibilities
  • Review code and provide constructive feedback to improve quality and maintainability
  • Contribute to existing documentation and educational content for product updates
  • Triage issues and debug/track/resolve problems affecting hardware, network, or service operations and quality
  • Develop and review software to optimize GPU usage and graphics performance on Pixel devices
  • Support GPU bring-up for new devices and collaborate with partner/vendor teams to investigate graphics anomalies
  • Work on integrating and maintaining third-party GPU driver stacks within a tightly-integrated device package
Key requirements
  • Bachelor’s degree or equivalent practical experience
  • 1 year of software development experience in one or more programming languages (e.g., Python, C, C++, Java, JavaScript)
  • 1 year of experience with data structures and algorithms
  • versatility and adaptability
  • leadership qualities
  • cross-functional collaboration
  • Python
  • C
  • C++

Reference: WJ-747_31002178

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