Vulkan Graphics Engineer – Low-Level Renderer
Unity Enterprise
Unity is seeking a graphics engineer to join the Vulkan Graphics team and help ship a new renderer across the platforms Unity supports. You’ll work at the core of Unity’s graphics stack, building rendering foundations relied on by millions of creators.
You’ll focus on real-time rendering, optimizing CPU/GPU performance, and bringing up Vulkan and GPU capabilities as hardware evolves, while collaborating with cross‑functional engine teams to solve complex rendering challenges.
#J-18808-LjbffrReference: WJ-291_10957677