Vulkan Graphics Engineer: Real-Time Renderer
Unity Technologies
Unity Technologies in Montreal, Canada is seeking a graphics engineer to join the Vulkan Graphics team and help ship a new renderer across the platforms Unity supports.
You will work at the core of Unity's graphics stack, optimize CPU/GPU performance, and help bring up new Vulkan capabilities as hardware evolves.
The role emphasizes real-time 3D rendering, cross‑platform APIs, debugging, and collaboration with engine teams to solve complex rendering challenges.
#J-18808-LjbffrReference: WJ-291_11021174