IT & Software

Vulkan Graphics Engineer: Real-Time Renderer

Unity Technologies

Montreal (Administrative Region) · Qc · Canada

Unity Technologies in Montreal, Canada is seeking a graphics engineer to join the Vulkan Graphics team and help ship a new renderer across the platforms Unity supports.

You will work at the core of Unity's graphics stack, optimize CPU/GPU performance, and help bring up new Vulkan capabilities as hardware evolves.

The role emphasizes real-time 3D rendering, cross‑platform APIs, debugging, and collaboration with engine teams to solve complex rendering challenges.

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Reference: WJ-291_11021174

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