IT & Software

Vulkan Graphics Engineer — Real-Time Renderer

Unity

Montreal (Administrative Region) · Quebec · Canada

Unity in Montreal is seeking a graphics engineer to join the Vulkan Graphics team to ship a new renderer across the platforms Unity supports. You will work at the lowest level of Unity's graphics stack, building the rendering foundation that the rest of the engine is built on and that millions of creators depend on.

You will work alongside other graphics developers on performance, architecture, and taking advantage of new hardware capabilities as they arrive.

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Reference: WJ-291_11542016

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